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<FONT color="green">001</FONT>    package org.bukkit.entity;<a name="line.1"></a>
<FONT color="green">002</FONT>    <a name="line.2"></a>
<FONT color="green">003</FONT>    import org.bukkit.inventory.ItemStack;<a name="line.3"></a>
<FONT color="green">004</FONT>    import org.bukkit.inventory.PlayerInventory;<a name="line.4"></a>
<FONT color="green">005</FONT>    <a name="line.5"></a>
<FONT color="green">006</FONT>    /**<a name="line.6"></a>
<FONT color="green">007</FONT>     * Represents a human entity, such as an NPC or a player<a name="line.7"></a>
<FONT color="green">008</FONT>     */<a name="line.8"></a>
<FONT color="green">009</FONT>    public interface HumanEntity extends LivingEntity, AnimalTamer {<a name="line.9"></a>
<FONT color="green">010</FONT>    <a name="line.10"></a>
<FONT color="green">011</FONT>        /**<a name="line.11"></a>
<FONT color="green">012</FONT>         * Returns the name of this player<a name="line.12"></a>
<FONT color="green">013</FONT>         *<a name="line.13"></a>
<FONT color="green">014</FONT>         * @return Player name<a name="line.14"></a>
<FONT color="green">015</FONT>         */<a name="line.15"></a>
<FONT color="green">016</FONT>        public String getName();<a name="line.16"></a>
<FONT color="green">017</FONT>    <a name="line.17"></a>
<FONT color="green">018</FONT>        /**<a name="line.18"></a>
<FONT color="green">019</FONT>         * Get the player's inventory.<a name="line.19"></a>
<FONT color="green">020</FONT>         *<a name="line.20"></a>
<FONT color="green">021</FONT>         * @return The inventory of the player, this also contains the armor slots.<a name="line.21"></a>
<FONT color="green">022</FONT>         */<a name="line.22"></a>
<FONT color="green">023</FONT>        public PlayerInventory getInventory();<a name="line.23"></a>
<FONT color="green">024</FONT>    <a name="line.24"></a>
<FONT color="green">025</FONT>        /**<a name="line.25"></a>
<FONT color="green">026</FONT>         * Returns the ItemStack currently in your hand, can be empty.<a name="line.26"></a>
<FONT color="green">027</FONT>         *<a name="line.27"></a>
<FONT color="green">028</FONT>         * @return The ItemStack of the item you are currently holding.<a name="line.28"></a>
<FONT color="green">029</FONT>         */<a name="line.29"></a>
<FONT color="green">030</FONT>        public ItemStack getItemInHand();<a name="line.30"></a>
<FONT color="green">031</FONT>    <a name="line.31"></a>
<FONT color="green">032</FONT>        /**<a name="line.32"></a>
<FONT color="green">033</FONT>         * Sets the item to the given ItemStack, this will replace whatever the<a name="line.33"></a>
<FONT color="green">034</FONT>         * user was holding.<a name="line.34"></a>
<FONT color="green">035</FONT>         *<a name="line.35"></a>
<FONT color="green">036</FONT>         * @param item The ItemStack which will end up in the hand<a name="line.36"></a>
<FONT color="green">037</FONT>         * @return<a name="line.37"></a>
<FONT color="green">038</FONT>         */<a name="line.38"></a>
<FONT color="green">039</FONT>        public void setItemInHand(ItemStack item);<a name="line.39"></a>
<FONT color="green">040</FONT>    <a name="line.40"></a>
<FONT color="green">041</FONT>        /**<a name="line.41"></a>
<FONT color="green">042</FONT>         * Changes the item in hand to another of your 'action slots'.<a name="line.42"></a>
<FONT color="green">043</FONT>         *<a name="line.43"></a>
<FONT color="green">044</FONT>         * @param index The new index to use, only valid ones are 0-8.<a name="line.44"></a>
<FONT color="green">045</FONT>         *<a name="line.45"></a>
<FONT color="green">046</FONT>         public void selectItemInHand(int index);<a name="line.46"></a>
<FONT color="green">047</FONT>         */<a name="line.47"></a>
<FONT color="green">048</FONT>    <a name="line.48"></a>
<FONT color="green">049</FONT>        /**<a name="line.49"></a>
<FONT color="green">050</FONT>         * Returns whether this player is slumbering.<a name="line.50"></a>
<FONT color="green">051</FONT>         *<a name="line.51"></a>
<FONT color="green">052</FONT>         * @return slumber state<a name="line.52"></a>
<FONT color="green">053</FONT>         */<a name="line.53"></a>
<FONT color="green">054</FONT>        public boolean isSleeping();<a name="line.54"></a>
<FONT color="green">055</FONT>    <a name="line.55"></a>
<FONT color="green">056</FONT>        /**<a name="line.56"></a>
<FONT color="green">057</FONT>         * Get the sleep ticks of the player. This value may be capped.<a name="line.57"></a>
<FONT color="green">058</FONT>         *<a name="line.58"></a>
<FONT color="green">059</FONT>         * @return slumber ticks<a name="line.59"></a>
<FONT color="green">060</FONT>         */<a name="line.60"></a>
<FONT color="green">061</FONT>        public int getSleepTicks();<a name="line.61"></a>
<FONT color="green">062</FONT>    }<a name="line.62"></a>




























































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